Posts

Showing posts with the label VirtualReality

Cinévoqué

Image
Cinévoqué User-Interest Driven Live-Action Cinema in Virtual Reality Developed at IDC School of Design, IIT Bombay, Cinévoqué is a form of responsive VR Cinema, where the storylines are driven by the viewer’s point of interest. A back-end framework has been developed using Unity game engine to support such experiences. Presented at Unite India 2018 , Hyderabad, India (5-6 Dec 2018) with Amarnath M. and Amal Dev Presented at  Japan ACM SIGCHI Chapter 2018 , Tohoku University, Sendai, Japan   (12-13 Dec 2018) More details of the project here: https://imxd.in/projects/cinevoque

From VR to Architecture

Image
Musings on potential of VR, as a student of Architecture  (2005) Few sketches from my dissertation, 13 years ago: BACKGROUND STUDY Static Image Display Vs Interactive Virtual Environment

AR Rakhi

Image
If it's the thought that counts, why not an AR (Augmented Reality) Rakhi. Made using :  Unity3D  &  Vuforia  (&  Lean Touch )

VR Cinema @ FTII

Image
A workshop on VR & Cinema conducted for the students at the Film and Television Institute of India . Photos by Azif Ismail

Dragonfly

Image
VR Film  (2018)  360 °  | Stereo 3D | Spatial Audio As Aisha waits for Priya, the flutters guide her.  She follows the Dragonfly. The film is a tale of waiting. Aisha longs for the return of Priya who has undergone a grievous incident. While she holds onto a glimmer of hope, on a particular day her patience begins to test her.  'Dragonfly' wishes to immerse the viewer in an experience that fluctuates between Aisha’s reality, memories and hopes. Official Website: dragonflymovie.in    |    @ IMDb: Dragonfly Trailers : Trailer (2D)   |  Trailer (3D) Study:  Production Process & Research Outcomes

VR@IDC Projects

Image
VR@IDC - Projects 2017/2018 Yeri Oram 360° Music Video by  Herold P. C.,  Nupur Aggarwal &  Vicky Dream On  Dream Exploration Game by  Saloni Mehta,  Anjana S. &  Nazreen Nizam   Jail Break Room Escape VR Game by  Chinmay  Parab  &  Vivek Paul The Kandinsky Experience Interactive VR Painting by  Abhijith K. R. ...

Yeri Oram

Image
360 Music Video | Student Work Song - Written, Composed and Rendered by : Herold P. C . Editing : Azif Ismail Audiography : Sam Santhosh Cast : Herold P.C. 360 Video Crew : Nupur Agarwal, Vicky Chandaliya Guide: Jayesh Pillai

VR@IDC

Image
OR ARE WE ? Design for Virtual Reality (Course) ( Open 360° image in a new tab >> )

Evoked Reality

Image
Evoked Reality : From Dreams to Simulations A conceptual framework of Reality referring to Presence Book published on: 14 April  2014 Published by:   LAMBERT Academic Publishing Buy the book here:  Evoked Reality : From Dreams to Simulations Access  PhD Thesis from ParisTech (PDF): Evoked Reality : From Dreams to Simulations (Réalité Évoquée: Des Rêves aux Simulations)

Presence in Visual Mental Imagery

Image
Best Paper Award   at the 3rd International Visual Informatics Conference 2013 (IVIC'13) Institute of Visual Informatics, Bangi, Malaysia, Nov 13-15, 2013 Jayesh S. Pillai, Uday A. Athavankar, Colin Schmidt, Simon Richir Abstract: ‘Presence’, the sense of being inside a virtual environment evoked with the help of computer mediation, has come to be a subject well explored in the field of virtual reality. Studies on mental imagery confirm that we can intuitively evoke objects and spaces in our minds and interact with them temporally. We believe that a sense of presence could be experienced in such self-evoked reality as well. This paper explores the experience of presence in visual mental imagery. We studied verbal expressions, physical movements and gestures, exhibited during mental imagery experiences in two scenarios - a guiding task and a mental walk exercise. A ‘protocol analysis’ was performed followed by analysis of time taken and mapping of physical movements. Th...

Aesthetiography

Image
Aesthetiography : The Next Milestone in the Confluence of Media Presented at the 18th International Conference of the Society for Philosophy and Technology ISEG, Technical University of Lisbon, Portugal July 4-6, 2013 Theme: Technology in the Age of Information Full Article at HAL Archives :   View PDF Jayesh S. Pillai, Simon Richir and Colin Schmidt Abstract: Art and technology always evolved simultaneously, often inspiring and complimenting each other. This can be observed at every point in the history of media technologies. We suggest that the evolution of media has always been looking forward to an ultimate form of representation of reality that one could experience - a perfect Simulated Reality. Over the years the forms of media have been evolving and improving in order to create stronger perceptual as well as psychological illusions. Today virtual reality and associated technologies help evoke illusion of reality strong enough to make one believe to...

Achieving Presence through Evoked Reality

Article published in Frontiers in Consciousness Research ( Frontiers in Psychology ) Jayesh S. Pillai, Colin Schmidt and Simon Richir Abstract: The sense of “Presence” (evolving from “telepresence”) has always been associated with virtual reality research and is still an exceptionally mystifying constituent. Now the study of presence clearly spans over various disciplines associated with cognition. This paper attempts to put forth a concept that argues that it’s an experience of an “Evoked Reality (ER)” (illusion of reality) that triggers an “Evoked Presence (EP)” (sense of presence) in our minds. A Three Pole Reality Model is proposed to explain this phenomenon. The poles range from Dream Reality to Simulated Reality with Primary (Physical) Reality at the center. To demonstrate the relationship between ER and EP, a Reality-Presence Map is developed. We believe that this concept of ER and the proposed model may have significant applications in the study of presence, and in explo...

Double Anamorphic Laval Virtual

Image
Double anamorphic carpet designed for Laval Virtual 2012 .

Virtual vs Reality

Image
Virtual vs Reality - Ambigram

AppliViz3D (Project 3DChild)

Image
A promo created for the software AppliViz3D. Appli-Viz'3D is a software dedicated to design firms that explore products for children. It allows industrial designers to evaluate new products in a virtual environment and to see them from a child's perspective. Music for AppliViz3D

Beyond (Atheetham)

Image
Short Film A researcher exploring Virtual Reality realizes how it could affect our mind beyond imagination.      - Selection at Cannes Film Festival Short Film Corner 2011. - Selection at New Media Film Festival 2011, Los Angeles, California. - Selection at 2nd Int. Documentary and Short Film Festival of Kerala 2009.  IMDb:  Beyond (Atheetham) @ IMDb   |  Trailer  |  Full Movie Daazo:  Full Movie @ Daazo   Duration:  8’ 22” Credits Cast: Vivek Chacko, Lekshmi Meghanad Production Designer: Ananth Ambattu Props: Shine Raj, Shaan Raj, Mahesh S. Pillai VFX | 3D Animation: Jayesh S. Pillai, Prantik Banerjee Screenplay | Dialogues: Jinoj Mathidharan Storyboard   | Editing: Jayesh S. Pillai Cinematography: Prahlad Gopakumar Concept | Direction...